﻿using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;

public class RoomSettingPanel : MonoBehaviour
{
    public int DefaultRoomCount = 3;
    private void Awake()
    {
        
    }
    // Start is called before the first frame update
    void Start()
    {
        for (int i = 0; i < DefaultRoomCount; i++)
        {
            GetComponentInChildren<AddRoomSettingItem>().AddRoom("默认房间" + (i + 1));
        }
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
